OpenShot Audio Library | OpenShotAudio
0.4.0
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juce_SystemAudioVolume.h
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2022 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace
juce
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{
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//==============================================================================
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class
JUCE_API SystemAudioVolume
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{
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public
:
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//==============================================================================
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static
float
JUCE_CALLTYPE
getGain
();
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static
bool
JUCE_CALLTYPE
setGain
(
float
newGain);
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static
bool
JUCE_CALLTYPE
isMuted
();
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static
bool
JUCE_CALLTYPE
setMuted
(
bool
shouldBeMuted);
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private
:
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SystemAudioVolume();
// Don't instantiate this class, just call its static fns.
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JUCE_DECLARE_NON_COPYABLE (SystemAudioVolume)
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};
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}
// namespace juce
juce::SystemAudioVolume::setMuted
static bool JUCE_CALLTYPE setMuted(bool shouldBeMuted)
Definition
juce_audio_devices.cpp:256
juce::SystemAudioVolume::getGain
static float JUCE_CALLTYPE getGain()
Definition
juce_audio_devices.cpp:253
juce::SystemAudioVolume::isMuted
static bool JUCE_CALLTYPE isMuted()
Definition
juce_audio_devices.cpp:255
juce::SystemAudioVolume::setGain
static bool JUCE_CALLTYPE setGain(float newGain)
Definition
juce_audio_devices.cpp:254
libopenshot-audio-0.4.0
JuceLibraryCode
modules
juce_audio_devices
audio_io
juce_SystemAudioVolume.h
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